April 8, 2006

Acrobatics Trainers

  • Ida Vlinorman, Imperial City Elven Gardens
  • Quill Weave, Anvil
  • Tsrava, Leyawiin
  • Ganredhel, Cheydinhal
  • Torbern, camp N of Cheydinhal, E of Azura’s Shrine

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April 8, 2006

Alchemy Trainers

  • Felen Relas, Anvil Mages Guild
  • S’drassa, Leyawiin Mages GUild
  • Brotch Calus, Bruma
  • Ardaline, Bravil Mages Guild
  • Sinderion, Skingrad (West Weald Inn)

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April 8, 2006

Alteration Trainers

  • Deetsan, Cheydinhal Mages Guild
  • Dovyn Aren, Imperial City Elven Gardens
  • Athragar, Chorrol Mages Guild
  • Abhuki, Faregyl Inn, S of Imperial City
  • Tooth-in-the-sea, Niben Bay N of Bravil near Flooded Mine

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April 19, 2006

Apothesis Staff

One of the most powerful weapons in Oblivion, yet easily obtained: simply purchase it from Rindir’s Staffs in the Market District of the Imperial City (about 5,500 gold).  This wonderful staff blasts a target for 33 points of damage each of fire, frost, and shock (that’s nearly 100 points per hit on most opponents).  It is a great weapon for low-level players needing an extra offensive edge.

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April 3, 2006

Armor Type Availability by Level

Oblivion scales the armor offerings (such as found in loot or at vendors) based on the player level.  Below are the levels at which various armor types appear (Heavy, Light armor):

  • Iron, Fur:  1
  • Steel, Leather:  3
  • Dwarven, Chain:  6
  • Orcish, Mithril:  10
  • Ebony, Elven:  15
  • Daedric, Glass:  20

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April 29, 2006

Blade Trainers

Oblivion trainers of the Blade skill:

  • Naspia Cosma, Castle Cheydinhal
  • Sherina, Leyawiin Fighters Guild
  • Right Wind, Bruma Fighters Guild
  • Rhano, Anvil Fighters Guild
  • Alix Lencolia, Faregyl Inn (master Blade trainer)

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April 29, 2006

Blunt Trainers

Oblivion Blunt skill trainers:

  • Vigdis, Anvil Fighters Guild
  • Christophe Marane, Brina Cross Inn
  • Bugak gro-Bol, Leyawiin (Southern Books)
  • Azzan, Anvil Fighters Guild
  • Irene Metrick, Imperial City Elven Gardens (master Blunt trainer)

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April 19, 2006

Conjuration Trainers

Oblivion trainers of the Conjuration skill:

  • Fathis Aren, Bravil Castle
  • Sulinus Vassinus, Skingrad Mages Guild
  • Arentus Falvius, Bruma Chapel
  • Alberic Litte, Chorrol Mages Guild
  • Olyn Seran, Molag Bal Shrine (master Conjuration trainer)

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April 5, 2006

Creature Levels

As Oblivion uses a level-adjustment system to tailor the player challenges to the player level, stronger creatures become visible as the player levels up.  Below is a table showing the minimum level required to encounter various creatures (Level 1 creatures omitted).

 

LEVEL CREATURES
2 Wolf
5 Clanfear Runt, Scamp
6 Timber Wolf, Dremora Caitiff, Goblin Skirmisher, Troll, Skeleton Guardian
7 Flame Atronach
8 Headless Zombie, Goblin Beserker
9 Black Bear, Dremora Kynval, Ancient Ghost, Will-o-the-Wisp
10 Skeleton Hero, Spriggan
12 Mountain Lion, Dremora Kynreeve, Faded Wraith, Minotaur
13 Goblin Shaman
14 Dread Zombie, Daedroth
15 Dremora Kynmarcher, Land Dreugh, Skeleton Champion
16 Wraith, Ogre, Spider Daedra, Brown Bear
17 Storm Atronarch, Nether Lich
18 Goblin Warlord, Minotaur Lord
19 Dremora Markynaz
20 Xivilai
21 Gloom Wraith
22 Dremora Valkynaz
23 Lich

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April 19, 2006

Destruction Trainers

Oblivion trainers of the Destruction Skill:

  • Marc Gulitte, Anvil Mages Guild
  • Chanel, Chorrol Castle
  • J’skar, Bruma Mages Guild
  • Delphine Jend, Bravil Mages Guild
  • Bralsa Andaren, Kynareth Shrine (master Destruction trainer)

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April 3, 2006

Exploit: Spawn Duplicates

This seems to be clearly a bug in the beast rather than just a clever use of the tools, but regardless:  it will allow you to spawn multiple copies of many kinds of items.

What it generally cannot duplicate are unique, named, or quest items.  What it can replicate are things like empty soul gems, lockpicks, precious stones, generic weapons and armor, potions, and even spell scrolls.

The steps to duplicate items sounds complex on reading, but actually is pretty simple in practice.  Before you begin, you’ll need a bow (any bow) and at least two different kinds of arrows (say, steel and iron).  Here are the steps:

1)  Equip your bow and one type of arrow, then draw your bow but DO NOT SHOOT.

2)  With bow drawn back (holding the attack button, in other words), press the inventory button (B on the XBox).  You may now release the attach button.

3)  In your inventory find a different type of arrow, then press accept (A button) two times.  The first press changes the arrow type, but the second press will give a message about changing while attacking; fine.

4)  Now while in your inventory highlight the item you want to duplicate and highlight it.

5)  Press the Drop button (X on the XBox), then close the inventory.

6)  If successful, somewhere between 6 and 70+ of the item will spill onto the floor.

In experimenting it was found that for some items it had to be done twice (with lockpicks, for example).  It seems this was only when the item to be duplicated had 2+ already in inventory.

Posted by Admin under Exploits (XBox capable) | Comments (0)

March 31, 2006

Exploit: Unlimited Money

Buy or steal a horse; ride to the camp of survivors just outside of the under-siege city of Kvatch (from the main quest); equip your most-expensive weapon; while still on the horse, talk to the female Orc merchant Batul gra-Sharob; choose Barter; sell the weapon to her…but it will remain in your inventory, and you can sell it to her repeatedly.

Why does this work?  My guess is that it would work with any merchant so long as you remain on your horse.  I found that you cannot change or unequip your weapon while you are on horseback (or even next to your horse, at times), so Oblivion marks the transaction as complete but doesn’t catch the error after-the-fact that you can’t unequip and surrender your weapon.

Posted by Admin under Exploits (XBox capable) | Comments (0)

March 30, 2006

Exploit: Unlimited Money - for a time

In the Talos District of the Imperial City there resides one Dorian.  Visit him at home and slay him.  Loot his corpse and you’ll find he has an endless supply of money - in about 43 Septim increments.

Note that his corpse will eventually disappear, and the unlimited money with it, in about three days.

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April 3, 2006

Fort Nikel Fun

Between the Imperial City and Chorrol is Ft. Nikel (Fort Nickel, to some), an abandoned old fort now overrun with bandits.  It can make for a fun gladiator games spectator experience, if played right.

Finding the door inside is a bit tricky, but it is there amongst the ruins.  Once inside you’ll often battle one bandit.  Having dispatched him, work your way around to one side or the other (you don’t need to go through the locked gates) until you can see the bandits milling around in a courtyard below you.  Try to remain sneaky - we don’t want them riled up too early.

When ready, strike one of them with, say, a fireball.  You are pretty safe on your elevated walkway.  Try to stay back and out of the way, at least initially, as the bandits turn on one another and battle it out.  It is comical listening to the taunts they throw each other’s way as they fight it out.

Eventually, only one will be left.  Simply jump down and finish him or her off, then go loot collecting from the corpses.  The bandits respawn every so often, so you can revisit (or just use the Wait feature) every so often for more arena specatator fun.

Posted by Admin under Cool Tactics | Comments (0)

April 18, 2006

Hand-to-Hand Trainers

Oblivion trainers in the Hand-to-Hand skill:

  • Rufrius Vinicius, Anvil Fighters Guild
  • Nahsi, Bravil Fighters Guild
  • Davela Hlaren, Imperial Bridge Inn
  • Ra’qanar, Cheydinhal (castle)
  • Helvius Cecia, Bruma (master Hand-to-Hand trainer)

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April 18, 2006

Heavy Armor Trainers

Oblivion NPCs offering training in the Heavy Armor skill:

  • Bumph gra Gash, Bruma Fighters Guild
  • Brodras, Leyawiin Fighters Guild
  • Valus Odiil, Chorrol
  • Varnado, Imperial City Market District (The Best Defense)
  • Pranal, Roxey Inn (master Heavy Armor trainer)

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April 18, 2006

Illusion Trainers

Oblivion training for the Illusion skill:

  • Hil the Tall, Cheydinhal Chapel
  • Jantus Brolus, Bruma (Brolus house)
  • Kud-Ei, Bravil Mages Guild
  • Carahil, Anvil Mages Guild
  • Martina Floria, Arcane University Chironasium (master Illusion trainer)

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April 18, 2006

Light Armor Trainers

Oblivion training for the Light Armor Skill:

  • Olfand, Bruma (Nord Winds)
  • Dul gro Shug, Imperial City Elven Gardens
  • Luciana Galena, Bravil
  • Ahdarji, Leyawiin
  • J’Bari, Leyawiin

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April 3, 2006

Mage’s Guild Specializations

Most Mage’s Guilds specialize in one particular school of magic, though they may offer training or spells from other schools, too.  Below is a list of Mage’s Guilds specializations: 

  • Alteration:  Cheydinhal
  • Conjuration:  Chorrol
  • Destruction:  Skingrad
  • Illusion:  Bravil
  • Mysticism:  Leyawiin
  • Restoration:  Anvil

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April 17, 2006

Marksman Trainers

Oblilvion Marksman trainers:

  • Edla Dark Heart, Bruma (Regner’s House)
  • Shameer, Skingrad
  • Reman Broder, Skingrad
  • Pinarus Iventius, Anvil
  • Alawen, Troll Candle Camp (master Marksman trainer)

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April 17, 2006

Mysticism Trainers

Oblivion Mysticism Trainers:

  • Angalmo, Chorrol Mages Guild
  • Druja, Skingrad Mages Guild
  • Boderi Farano, Arcane University, Mystic Archives
  • Ita Rienus, Bravil Mages Guild
  • Dagail, Leyawiin Mages Guild (master Mysticism trainer)

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April 17, 2006

Paintbrush

Paintbrushes can be found in many places in Oblivion; it seems everyone likes to paint!  Paintbrushes also have an unusual characteristic in Oblivion:  the brushes defy gravity!  Simply place one (using the “move” button Z or the left bumper) about waist-high and release…it will remain there.  You can them jump upon it and place another brush higher, thus building a paintbrush ladder to the heavens.

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April 17, 2006

Restoration Trainers

Oblivion NPCs that offer Restoration training:

  • Cirroc, Bruma Chapel
  • Marie Palielle, Skingrad Chapel
  • Ohtesse, Cheydinhal Chapel
  • Marz, Bravil Chapel
  • Oleta, Kvatch Chapel (master Restoration trainer)

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April 13, 2006

Security Trainers

Oblivion Security skill trainers:

  • Samuel Bantien, Imperial City Talos Plaza
  • Malintus Ancrus
  • Dro’Shanji, Bravil
  • Mandil, Imperial City Elven Gardens (Othrelos house)
  • J’baana, Imperial City Prison

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April 13, 2006

Sneak Trainers

Oblivion sneak skill trainers:

  • Glistel, Chorrol (Malintus Ancrus house)
  • Othrelos, Imperial City Elven Gardens
  • Mirabelle Monet, Anvil
  • Marana Rian, Imperial City Temple District

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April 13, 2006

Speechcraft Trainers

  • Uravasa Othelas, Bravil Chapel
  • Alga, Bruma (Honmund’s house)
  • Varon Vamori, Bravil
  • Gruiand Garrana, Cheydinhal Chapel
  • Tandilwe, Temple of the One, Imperial City

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April 17, 2006

Staff of Worms

The staff of Worms can be found by killing Mannimarco, the King of Worms, at the end of the Mages Guild quest line.  The staff allows the player to reanimate a dead human or humanoid, such as a dead human character or guard.  The reanimation lasts 30 seconds, and during that time the reanimated character will by your ally, fighting any of your enemies.  They will also follow you.

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April 3, 2006

Thieves: Fences

These Thieves Guild fences are listed in order of increasing gold and mercantile skill (meaning they’ll be harder to haggle with):

  • Ongar (Bruma)
  • Dar Jee (Leyawiin)
  • Luciana Galena (Bravil)
  • Orrin (Anvil Castle)
  • Fathis ules (Imperial City, Elven Gardens)

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April 19, 2006

Veil of the Seer

The Veil of the Seer is available only at Edgar’s Discount Spells in the Imperial City Market District (and only while supplies last).  It provides a Detect Life in 60 feet and Willpower +5 ability.

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April 3, 2006

Weapon Type Availability by Level

Oblivion players are offered the chance to get weapons scaled to the player’s level.  Below are the levels needed to start seeing these weapon types in loot or at vendors:

  • Iron:  1
  • Steel:  2
  • Silver:  4
  • Dwarven:  6
  • Elven:  9
  • Glass:  12
  • Ebony:  16
  • Daedric:  20

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