April 3, 2006
Oblivion scales the armor offerings (such as found in loot or at vendors) based on the player level. Below are the levels at which various armor types appear (Heavy, Light armor):
- Iron, Fur: 1
- Steel, Leather: 3
- Dwarven, Chain: 6
- Orcish, Mithril: 10
- Ebony, Elven: 15
- Daedric, Glass: 20
Posted by Admin under Lists & Tables | Comments (0)
April 5, 2006
As Oblivion uses a level-adjustment system to tailor the player challenges to the player level, stronger creatures become visible as the player levels up. Below is a table showing the minimum level required to encounter various creatures (Level 1 creatures omitted).
| LEVEL |
CREATURES |
| 2 |
Wolf |
| 5 |
Clanfear Runt, Scamp |
| 6 |
Timber Wolf, Dremora Caitiff, Goblin Skirmisher, Troll, Skeleton Guardian |
| 7 |
Flame Atronach |
| 8 |
Headless Zombie, Goblin Beserker |
| 9 |
Black Bear, Dremora Kynval, Ancient Ghost, Will-o-the-Wisp |
| 10 |
Skeleton Hero, Spriggan |
| 12 |
Mountain Lion, Dremora Kynreeve, Faded Wraith, Minotaur |
| 13 |
Goblin Shaman |
| 14 |
Dread Zombie, Daedroth |
| 15 |
Dremora Kynmarcher, Land Dreugh, Skeleton Champion |
| 16 |
Wraith, Ogre, Spider Daedra, Brown Bear |
| 17 |
Storm Atronarch, Nether Lich |
| 18 |
Goblin Warlord, Minotaur Lord |
| 19 |
Dremora Markynaz |
| 20 |
Xivilai |
| 21 |
Gloom Wraith |
| 22 |
Dremora Valkynaz |
| 23 |
Lich |
Posted by Admin under Lists & Tables | Comments (0)
April 3, 2006
Most Mage’s Guilds specialize in one particular school of magic, though they may offer training or spells from other schools, too. Below is a list of Mage’s Guilds specializations:
- Alteration: Cheydinhal
- Conjuration: Chorrol
- Destruction: Skingrad
- Illusion: Bravil
- Mysticism: Leyawiin
- Restoration: Anvil
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April 3, 2006
These Thieves Guild fences are listed in order of increasing gold and mercantile skill (meaning they’ll be harder to haggle with):
- Ongar (Bruma)
- Dar Jee (Leyawiin)
- Luciana Galena (Bravil)
- Orrin (Anvil Castle)
- Fathis ules (Imperial City, Elven Gardens)
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April 3, 2006
Oblivion players are offered the chance to get weapons scaled to the player’s level. Below are the levels needed to start seeing these weapon types in loot or at vendors:
- Iron: 1
- Steel: 2
- Silver: 4
- Dwarven: 6
- Elven: 9
- Glass: 12
- Ebony: 16
- Daedric: 20
Posted by Admin under Lists & Tables | Comments (0)